Research data

GameStat - Longitudinal Data on the Use of Computer- und Video-Games in Germany 2011-2013

GESIS Data Archive, Cologne. ZA5246 Data file Version 1.0.0, https://doi.org/10.4232/1.12813
Abstract: Use of Computer- und Video-Games. Personality. Topics: frequency and duration of playing on the computer or console (alone or together with other gamers); mobile gaming; genre preferences; importance of game attributes; favorite games (open); hardware; spending on average per month for gaming. Experience: number of years the respondent has been playing video or console games; self-rating of skills as a gamer (Beginner, Advanced, Expert); duration and frequency; gambling; motivation (psychological motivation: escapism, relaxation, enjoyment, narration, excitement, passing time, success, comp ... more

Methodology

Date(s) of Data Collection: 01.03.2011 - 25.04.2013
Date(s) of Data Collection: 01.03.2011 - 25.04.2013, Panel waves each at intervals of one year
Geographic coverage: Germany (DE)
Universe: Persons aged 14 or over who regularly play computer games (computer or games console), additionally as a comparison group non-players from 14 years
Number of Units: 5084
Sampling Procedure: Probability Sample: Stratified Sample: Disproportional
Mode of Data Collection: Telephone interview: CATI (Computer Assisted Telephone Interview)
Data Collector: forsa Gesellschaft für Sozialforschung und statistische Analysen, Berlin
Analysis System(s): SPSS, Stata
Number of Variables: 708

Bibliographic information

Principal Investigator/ Authoring Entity, Institution: Quandt, Thorsten - Westfälische Wilhelms-Universität Münster | Festl, Ruth - Westfälische Wilhelms-Universität Münster | Breuer, Johannes - Westfälische Wilhelms-Universität Münster | Scharkow, Michael - Westfälische Wilhelms-Universität Münster | Kowert, Rachel - Westfälische Wilhelms-Universität Münster
Publication year: 2017
DOI: 10.4232/1.12813
Study number: ZA5246
Publisher: GESIS Data Archive

Versions

Current Version: 1.0.0, 2017-06-19, https://doi.org/10.4232/1.12813
Version history: ... more

Reference publications

Publications: Domahidi, E., Breuer, J., Kowert, R., Festl, R., & Quandt, T. (2016). A longitudinal analysis of gaming- and non-gaming-related friendships and social support among social online game players. Media Psychology. Advance online publication. doi:10.1080/15213269.2016.1257393 | Breuer, J., Kowert, R., Festl, R., & Quandt, T. (2015). Sexist game ... more
Study group:
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Cite:

Quandt, Thorsten, Festl, Ruth, Breuer, Johannes, Scharkow, Michael, & Kowert, Rachel (2017). GameStat - Longitudinal Data on the Use of Computer- und Video-Games in Germany 2011-2013. GESIS Data Archive, Cologne. ZA5246 Data file Version 1.0.0, https://doi.org/10.4232/1.12813.

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